Actions are different ways to overcome obstacles. Every PC has 0-3 dots in each of 9 actions: Operate, Study, Tinker, Attack, Maneuver, Skulk, Attune, Command, & Sway.

An action is the key stat in an action roll. The 1st step is always matching a PC’s action to an action stat. The chosen action’s rating then sets the initial dice pool.

Every action is a verb used in its normal sense. If the verb works in a sentence to describe what a PC is doing, a player can make an action roll with it.

This means that:

Note that the following are only examples. Each action covers countless other possibilities.

Insight Actions

Prowess Actions

Resolve Actions

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Notes on actions:

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