PCs – and every other entity in the game – also have a level.
Level is a rating of someone or something’s general power. It covers, in one number…
- Their innate & trained skills
- Their available wealth & resources
- Their social & political influence
- The general quality of their gear
This makes it easy to compare things in the game world. A level 1 crew knows they’re outclassed when they go up against a level 3 faction.
By default:
- Every PC is rated at the crew’s level
- Everyone & everything in a faction is rated at their faction’s level
- Everything else has no level
Sometimes, however, something belonging to a faction has a lower or higher level. A powerful faction might have a cheap security camera on one of their buildings. A minor faction’s boss might be more skilled than everyone else in their organization.
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Level comes into play…
- In action rolls:
- PCs subtract -1D for every level their target outranks them.
- PCs add +1D for every level they outrank their target.
- No dice are added or subtracted when levels are equal.
- In fortune rolls:
- Roll for an entire faction, or someone/something belonging to a faction, with that faction’s level.
- Roll 1D per level, 2D take the lowest for level 0.
- This also covers fortune rolls for the whole crew.
- When advancing the crew:
- When the crew reaches 6 xp, they can pay 1 funds to gain 1 level.
- (The crew starts at level 0.)
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